Efficient Particle-Based Fluid Surface Reconstruction Using Mesh Shaders and Bidirectional Two-Level Grids
Yuki Nishidate,
Issei Fujishiro
Abstract:In this paper, we introduce a novel method for particle-based fluid surface reconstruction that incorporates mesh shaders for the first time. This approach eliminates the need to store triangle meshes in a GPU's global memory, resulting in a significant reduction in the amount of memory needed. Furthermore, our method employs a bidirectional two-level uniform grid, which not only accelerates the computationally expensive stage of surface cell detection but also effectively addresses the issue of vertex overflo… Show more
Set email alert for when this publication receives citations?
scite is a Brooklyn-based organization that helps researchers better discover and understand research articles through Smart Citations–citations that display the context of the citation and describe whether the article provides supporting or contrasting evidence. scite is used by students and researchers from around the world and is funded in part by the National Science Foundation and the National Institute on Drug Abuse of the National Institutes of Health.