Abstract:SUMMARYShadow mapping is an efficient method to generate shadows in real time computer graphics and has broad variations from hard to soft shadow synthesis. Soft shadowing based on shadow mapping is a blurring technique on a shadow map or on screen space. Blurring on screen space has an advantage for efficient sampling on a shadow map, since the blurred target array has exactly the same coordinates as the screen. However, a previous blurring method on screen space has a drawback: the generated shadow is not co… Show more
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