2020
DOI: 10.7752/jpes.2020.1030
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Abstract: The skill of spike is accurate as the jump is faster, higher, and more convenient. This result cannot be obtained unless the player adjusts the starting steps and preparing to jump. The kinetic momentum that the player receives as a result of the starting steps (moves) is equal to the kinetic impulse of the player according to the law kinetic momentum. As we see during the game. Part of the player perform the skill of spike with one step than jump and there are some players perform the spike with two or three … Show more

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