“…Early research in this line of study examined the model's application of MFT using simple narratives to test specific bivariate relationships (Tamborini, Eden, Bowman, Grizzard, & Lachlan, ) as well as more complex predictions of entertainment's appeal (Eden & Tamborini, 2010; Tamborini, Eden, et al, ). Later research examined the model's broader application of MFT in a more natural setting to character judgments (Eden, Oliver, Tamborini, Woolley, & Limperos, ), decision‐making in video games (Weaver & Lewis, ), and human behavior in virtual worlds (Dogruel, Joeckel, & Bowman, ). These results are important for indicating that MFT's intuitive moral domains may guide responses to popular media experience, and they provide evidence of how the MIME can help us understand the mechanisms through which audiences evaluate entertainment content.…”