Abstract. The aim of our work is to design a touch screen for displaying vibrotactile haptic feedback to the user via piezo patches attached to its surface. One of the challenges in the design is the selection of appropriate boundary conditions and the piezo configurations (location and orientation) on the screen for achieving optimum performance within the limits of human haptic perception. To investigate the trade-offs in our design, we developed a finite element model of the screen and four piezo actuators attached to its surface in ABAQUS. The model utilizes the well-known Hooke's law between stress and strain extended by piezoelectric coupling. After selecting the appropriate boundary condition for the screen based on the range of vibration frequencies detectable by a human finger, the optimum configuration for the piezo patches is determined by maximizing the vibration amplitude of the screen for a unit micro Coulomb charge applied to each piezo patch. The results of our study suggest that the piezo patches should be placed close to the clamped sides of the screen where the boundary conditions are applied.Keywords: touch screen, vibrotactile haptic feedback, finite element modeling, piezo patch actuators.
IntroductionThe touch screens replace the mechanical buttons on mobile devices, touch pads, tablet PCs and other displays. While the screens available in the market today are sensitive to touch inputs and gestures, they do not enable the user to feel any programmable resistive forces as her/his finger moves on its surface. However, it is desirable to display some of the information through haptic channel in mobile devices, touch pads, tablet PCs and other interactive displays in order to alleviate the perceptual and cognitive load of the user since our visual and auditory channels are already highly overloaded. Moreover, haptic feedback is more personal and intimate than visual and auditory feedback and hence can enrich the user experience and perception of the interaction. We anticipate that the use of haptic feedback as an additional information channel in interactive displays will result in a new interaction paradigm, and enable novel applications in games, entertainment, education, internet-based business, and many more.