“…In addition to providing a highly motivational and practical approach to introduce students to programming and help them develop their computational thinking, engaging in robotics contributes to the acquisition of knowledge and skills related to STEAM subjects. Several of the extracted studies exploited robots in STEAM educational settings, both formal and informal (Barnes et al, 2017(Barnes et al, , 2019Camargo et al, 2020;Chung, 2014;Jeon et al, 2016;Kim et al, 2018Kim et al, , 2019Kim & Kim, 2020;Ngamkajornwiwat et al, 2017;Timotheou & Ioannou, 2019). Programming and robotics emerged as the most frequently integrated technology with the visual and performing arts.…”