2014
DOI: 10.1080/10410236.2014.974129
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Emotional Flow in Persuasive Health Messages

Abstract: Overwhelmingly, the literature on the persuasive influence of emotions has focused on individual emotions, fear in particular, though some recent attention has been given to mixed emotions in persuasive appeals. Building on this newer wave of research, this article argues that instead of focusing on singular emotional states or collections of emotions evoked by a message, it might prove valuable to explore the flow, or evolution, of emotional experience over the course of exposure to a health message. The arti… Show more

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Cited by 161 publications
(128 citation statements)
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“…A call for "serious experience" in serious games provides one example of this need [41]. Similar calls have been made for the design of everyday objects [18] and persuasive health messages [48]. Future gamified experiences could become carefully engineered experiences designed to evoke specific emotions and cognitions at desired levels of intensity, in the appropriate sequence, and matching the targeted cognitions to achieve the desired outcome.…”
Section: Discussionmentioning
confidence: 99%
“…A call for "serious experience" in serious games provides one example of this need [41]. Similar calls have been made for the design of everyday objects [18] and persuasive health messages [48]. Future gamified experiences could become carefully engineered experiences designed to evoke specific emotions and cognitions at desired levels of intensity, in the appropriate sequence, and matching the targeted cognitions to achieve the desired outcome.…”
Section: Discussionmentioning
confidence: 99%
“…Similarly, Van Stee et al (2012) finds that individuals who perceive messages as believable because they are 'affective' and thus reflect their personal experiences can affect their acceptance of media messages. In other words, media messages influence audiences emotionally through their use of visual images and narratives because they encourage audiences' happiness, sadness, fear, surprise, curiosity and relief (Nabi, 2015). On the other hand, the route to perceiving something as 'real' is mostly associated with logic (Van Stee et al, 2012) because audiences actively construct real world views from its fallacies truths derived from media messages (Carter, 2013).…”
Section: Audience Frame Analysismentioning
confidence: 99%
“…This strategy was also employed during strategic communication campaigns in order to attract the target audiences' attention before changing their opinion or attitude in favour of the messages (Kareklas et al, 2015;Mahoney, 2010). Furthermore, the use of familiar and well-liked sources, such as celebrities, is another useful strategy in engaging audiences about certain relevant issues (Nabi, 2015). For example, the use of popular world sports celebrities, such as Lee Chong Wei or Nicol David may attract audiences' responses towards anti-smoking advertisements (Hong et al, 2013).…”
Section: Strategic Communication Techniquesmentioning
confidence: 99%
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