2018
DOI: 10.1007/s12144-018-9809-7
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Emotional map of psychomotor games without competition

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Cited by 6 publications
(5 citation statements)
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“…This is a paradoxical game, with an ambivalent communication (Parlebas, 1988) in which the traditional concepts of partner / adversary lack permanent value and a continuous strategic dynamics appears. Although there is evidence to support that the practice of psychomotor games triggered emotions closely related to the effectiveness of the players, it was also found that the communicative ambivalence and the analysis of the comments expressed by young university students after practicing ' the sitting ball' showed ambivalence in their comments (Lavega-Burgués et al, 2018).…”
Section: Discussionmentioning
confidence: 97%
See 1 more Smart Citation
“…This is a paradoxical game, with an ambivalent communication (Parlebas, 1988) in which the traditional concepts of partner / adversary lack permanent value and a continuous strategic dynamics appears. Although there is evidence to support that the practice of psychomotor games triggered emotions closely related to the effectiveness of the players, it was also found that the communicative ambivalence and the analysis of the comments expressed by young university students after practicing ' the sitting ball' showed ambivalence in their comments (Lavega-Burgués et al, 2018).…”
Section: Discussionmentioning
confidence: 97%
“…From the theory of motor action (Parlebas, 1988;Parlebas, 2001;Parlebas, 2018) there are proliferating investigations that study the motor behaviors of the participants from the decisional and emotional points of view. The study conducted in psychomotor games with university students shows that the effectiveness of actions explains a good part of the emotional itinerary of the players (Lavega-Burgués, Lagardera, Prat-ambròs, Muñoz-Arroyave & Costes, 2018). With a similar approach, there has also been a direct relationship between the decisions and emotions of young university students when participating in the paradoxical game 'the seated ball' (Lavega, Prat, Sáez de Ocáriz, Serna & Muñoz-Arroyave, 2018).…”
mentioning
confidence: 99%
“…The players agree on the conditions in which they will face each other, which brings an interest in the activity from the very beginning of the game ( Cumming et al, 2007 ; Etxebeste et al, 2014 ). The high emotional intensity of the opponent’s presence (e.g., Lavega et al, 2014 ; Duran and Costes, 2018 ) involves learning to establish a balance between enjoyment through interest in the process of the actions of one’s own game (task climate) or through motivation to want to dominate and exercise power over others (ego climate) ( Lavega et al, 2014 ; Lavega-Burgués et al, 2020a ).…”
Section: Discussionmentioning
confidence: 99%
“…These games trigger emotional well-being when next conditions are present: (a) The possibility of reaching the objective on several occasions (e.g., throwing a spinning top so that it stays dancing for a while); (b) the intervention associated with having to make an effort (trying out different ways of throwing the top over and over again); and (c) being able to perform motor actions effectively (achieving the proposed objective) without having to compare oneself with others (e.g., Serna et al, 2017 ; Lavega-Burgués et al, 2020a ).…”
Section: Discussionmentioning
confidence: 99%
“…In this context, a fundamental knowledge of PE will enable the education of emotional competence [31,77] to offer an emotional education that allows students to become aware of their own emotions [32,78,79]. The challenge is to learn to adequately transform negative emotions (e.g., anger, sadness, rejection, or fear) into well-being-generating emotions (e.g., joy, love, or happiness) [63,80,81]. This study was based on the classification of the basic emotions by Bisquerra [82] and Lazarus [83] in positive and negative emotions [84,85].…”
Section: Part 2: Evaluation Of Motor Conflictsmentioning
confidence: 99%