2022
DOI: 10.1007/s00221-022-06454-z
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Emotions are associated with the genesis of visually induced motion sickness in virtual reality

Abstract: Visually induced motion sickness (VIMS) is a well-known side effect of virtual reality (VR) immersion, with symptoms including nausea, disorientation, and oculomotor discomfort. Previous studies have shown that pleasant music, odor, and taste can mitigate VIMS symptomatology, but the mechanism by which this occurs remains unclear. We predicted that positive emotions influence the VIMS-reducing effects. To investigate this, we conducted an experimental study with 68 subjects divided into two groups. The groups … Show more

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Cited by 11 publications
(5 citation statements)
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“…Among the emotions felt by the user, dizziness showed a lower F-score than the other nine emotions, and the feeling of dizziness in the VR environment itself does not show a direct connection with valence and arousal. According to Kaufeld et al [49], visibly induced motion scalability (VIMS) and the emotions felt during VR are related. Although the results of this study were inconsistent with the finding that arousal significantly increases when a user experience dizziness, the inability to reduce VIMS by using other emotions [49] can be interpreted as dizziness being less affected by valence and arousal, unlike other emotions.…”
Section: Discussionmentioning
confidence: 99%
See 1 more Smart Citation
“…Among the emotions felt by the user, dizziness showed a lower F-score than the other nine emotions, and the feeling of dizziness in the VR environment itself does not show a direct connection with valence and arousal. According to Kaufeld et al [49], visibly induced motion scalability (VIMS) and the emotions felt during VR are related. Although the results of this study were inconsistent with the finding that arousal significantly increases when a user experience dizziness, the inability to reduce VIMS by using other emotions [49] can be interpreted as dizziness being less affected by valence and arousal, unlike other emotions.…”
Section: Discussionmentioning
confidence: 99%
“…According to Kaufeld et al [49], visibly induced motion scalability (VIMS) and the emotions felt during VR are related. Although the results of this study were inconsistent with the finding that arousal significantly increases when a user experience dizziness, the inability to reduce VIMS by using other emotions [49] can be interpreted as dizziness being less affected by valence and arousal, unlike other emotions. This suggests that dizziness is not suitable for this study, which attempted to infer user emotions using valence and arousal, and that separate studies are required on the effect of dizziness on user's emotions.…”
Section: Discussionmentioning
confidence: 99%
“…Kaufeld, De Coninck, Schmidt and Hecht [ 132 ] determined that chewing gum while immersed in a VE leads to a significant reduction in CS onset while also proving a cheap and easy to administer countermeasure to limit CS symptoms and it was therefore included in the CyPVICS Framework.…”
Section: Discussion: Cypvics Frameworkmentioning
confidence: 99%
“…Among these indices, pupil diameter emerged as a notable candidate. Fluctuations in pupil diameter are widely recognized to be influenced by a range of factors, including emotional states [28], [29], and fatigue [30]-conditions frequently associated with CS experiences [1], [31], [32]. Therefore, variations in pupil diameter provide significant insights in this context.…”
Section: Eye-related Indicesmentioning
confidence: 99%