“…Particularly, designers and researchers have begun to explore the empathic capacities of games and virtual reality experiences (e.g., [2,8,22,23,32,44,51]). However, we also discerned criticism regarding the employment of virtual reality for the arousal of empathy (e.g., [25,26,65]). In this section, we elaborate on our understanding of empathy, address the criticism and challenges of fostering empathy through virtual reality games, and conclude with design considerations as input for our Research through Design [71] project.…”