2006
DOI: 10.1007/s11042-006-0040-4
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Empirical evaluation of the congestion responsiveness of RealPlayer video streams

Abstract: Abstract-Increasingly popular commercial streaming media applications over the Internet often use UDP as the underlying transmission protocol for performance reasons. Hand-in-hand with the increase in streaming media comes the impending threat of unresponsive UDP traffic, often cited as the major threat to the stability of the Internet. Unfortunately, there are few empirical studies that analyze the responsiveness, or lack of it, of commercial streaming media applications. In this work, we evaluate the respons… Show more

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Cited by 15 publications
(25 citation statements)
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“…3 The first video pair was a training exercise designed to provide the user with an understanding of the evaluation system and to serve as a baseline for the ''worst" quality video presented. For training, the original clip was played followed by a severely degraded version with only the ''much worse" option available for selection.…”
Section: Video Clipsmentioning
confidence: 99%
“…3 The first video pair was a training exercise designed to provide the user with an understanding of the evaluation system and to serve as a baseline for the ''worst" quality video presented. For training, the original clip was played followed by a severely degraded version with only the ''much worse" option available for selection.…”
Section: Video Clipsmentioning
confidence: 99%
“…These settings yield a packet rate of 146 packets per second and a data rate of 1.168 Mbps for the MPEG video. The packet size s, roundtrip time t RT T and packet loss probability p were chosen based on the characteristics of many network connections [Paxson 1999;Chung et al 2003;Jaiswal et al 2004]. For all experiments, the parameters are fixed, except for the packet loss probability p, which ranges from 0.01 to 0.04 in steps of 0.001.…”
Section: System Settingsmentioning
confidence: 99%
“…We used a series of traces from an Internet measurement study [Chung et al 2003] to simulate the effects of bursty loss over a range of loss conditions. For each loss event, we used the probability distribution obtained from Internet streaming traces in [Loguinov and Radha 2001] and depicted in Figure 5a, to provide bursty loss events.…”
Section: Bursty Lossmentioning
confidence: 99%
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“…A commonly-used MPEG GOP pattern, 'IBBPBBPBBPBBPBB', and a typical full motion frame rate RF of 30 frames per second (fps) are used. The packet size s, round-trip time tRT T and packet loss probability p are chosen based on the characteristics of many network connections [1,5]. For all experiments, the parameters are fixed, except for packet loss probability p, which was varied from 0.01 to 0.04 in steps of 0.002.…”
Section: Network Layermentioning
confidence: 99%