2018
DOI: 10.4018/978-1-5225-5918-4.ch010
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Employing Disability Simulations and Virtual Reality Technology to Foster Cognitive and Affective Empathy Towards Individuals With Disabilities

Abstract: The chapter will begin by defining empathy and theory of mind (ToM), key constructs for showcasing the importance of simulations and immersive experiences to help typical children better understand the lived experiences of individuals with disabilities. The authors will delineate strengths and limitations associated with Autism, ADHD, Visual, Hearing and Physical Impairment. Next, the chapter will introduce Affect/Effort Theory to demonstrate how formulating positive expectancies of individuals with disabiliti… Show more

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Cited by 2 publications
(8 citation statements)
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“…Disability simulations in virtual environments (VE) allow users to embody an avatar designed to enable them to experience the world from a disabled person's perspective (Silton et al, 2019). Simulations in VR can help immerse individuals in highly sensorial and realistic worlds, creating the feeling of presence (Cummings and Bailenson, 2016).…”
Section: Disability Simulationsmentioning
confidence: 99%
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“…Disability simulations in virtual environments (VE) allow users to embody an avatar designed to enable them to experience the world from a disabled person's perspective (Silton et al, 2019). Simulations in VR can help immerse individuals in highly sensorial and realistic worlds, creating the feeling of presence (Cummings and Bailenson, 2016).…”
Section: Disability Simulationsmentioning
confidence: 99%
“…Studies show feelings of environmental presence and immersion in VR can in turn help foster greater feelings of empathy and compassion, when embodying an avatar and its traits one does not possess in real life (Yee et al, 2009;Kilteni et al, 2012;Bailey et al, 2016;Nilsson et al, 2016). This is in turn helped by the individual's concept of Theory-Of-Mind (Silton et al, 2019). These feelings materialize more easily because of the ecological validity of VR.…”
Section: Disability Simulationsmentioning
confidence: 99%
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