2019
DOI: 10.1017/dsi.2019.199
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Enabling Designers to Generate Concepts of Interactive Product Behaviours: A Mixed Reality Design Approach

Abstract: To design interactive behaviours for their products designers/makers have to use high fidelity tools like ‘electronic prototyping kits’, involving sensors and programming to incorporate interactions in their products and are dependent on availability of hardware. Not every designer is comfortable using such tools to ideate and test their concept ideas, eventually slowing them down in the process. Thus, there is a need for a design tool that reduces dependence on complex components of such tools while exploring… Show more

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Cited by 4 publications
(2 citation statements)
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“…The implemented virtual scene display inspires a high degree of motivation and attractiveness among users, and at the same time, brings a creative design experience. Therefore, designers will be able to create and modify their interactive behavior and design concepts relatively easily, resulting in higher concept generation and verification [10].…”
Section: Interactive Development Strategy and Model Of Cultural Creativity And The Film And Television Animation Industrymentioning
confidence: 99%
“…The implemented virtual scene display inspires a high degree of motivation and attractiveness among users, and at the same time, brings a creative design experience. Therefore, designers will be able to create and modify their interactive behavior and design concepts relatively easily, resulting in higher concept generation and verification [10].…”
Section: Interactive Development Strategy and Model Of Cultural Creativity And The Film And Television Animation Industrymentioning
confidence: 99%
“…Design platforms, often seen in professional practice, can facilitate the complete design process from idea generation to final product and implement education frameworks like CDIO (conceive, design, iterate and operate) approach [8]. Design tools generally achieve a specific task and are relatively common for design visualisation, validation and concept prototyping [9,10]. The application of such tools can be easily seen in the field of product design [11], spatial co-design [12], manufacturing [13], or STEAM education [14], to name a few.…”
Section: Immersive Tech-based Solutions In Education and Practicementioning
confidence: 99%