Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems 2018
DOI: 10.1145/3173574.3173690
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Enabling People with Visual Impairments to Navigate Virtual Reality with a Haptic and Auditory Cane Simulation

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Cited by 156 publications
(72 citation statements)
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“…However, the use of the head protection belt in this HMD eliminated the problem of an overly bent neck position otherwise induced by the weight of the cameras and HMD display. As a result, it was possible to achieve specifications (1) and 3…”
Section: Results and Analysismentioning
confidence: 99%
See 1 more Smart Citation
“…However, the use of the head protection belt in this HMD eliminated the problem of an overly bent neck position otherwise induced by the weight of the cameras and HMD display. As a result, it was possible to achieve specifications (1) and 3…”
Section: Results and Analysismentioning
confidence: 99%
“…To eliminate the impediments of low vision, better design and the provision of assistive devices in a range of settings are needed. The developmental study of the HMD with virtual technology for people with low vision is increasing gradually [1], [2]. For this research, we developed and tested wearable 3D magnifying glasses designed to compensate for vision loss and support activities of daily living in older people and those with low vision.…”
Section: Introductionmentioning
confidence: 99%
“…Such systems can be easily integrated into a smart city setting, which make them a suitable candidate for healthcare applications and in particular, for assisted ambient living for the visually impaired. Microsoft has recently launched "Canetroller", a virtual haptic cane, which provides visually impaired users with different types of feedback namely vibrotactile, spatial 3D auditory and resistance feedback in a virtual environment setup [53]. Participants could use the virtual cane to identify virtual objects such as a crossing, a bin or a table in a virtual environment set up in an empty room.…”
Section: Impairedmentioning
confidence: 99%
“…Participants could use the virtual cane to identify virtual objects such as a crossing, a bin or a table in a virtual environment set up in an empty room. The study showed that Canetroller was a promising tool that enabled visually impaired participants to navigate through virtual spaces and this could help them for orientatio n and mobility training [53].…”
Section: Impairedmentioning
confidence: 99%
“…An alternative way to explore the environment beforehand is through virtual navigation, for instance by using a combination of audio-haptic feedback or 3D audio [12,18,23,28]. While eforts to make virtual environments more immersive are needed, it is also crucial to ease the creation of real-world representations so that these solutions can be more easily made available to the end users.…”
Section: Introductionmentioning
confidence: 99%