2014
DOI: 10.1177/1046878114553576
|View full text |Cite
|
Sign up to set email alerts
|

Engagement and Games for Learning

Abstract: Aim. In this article, we argue for an expanded definition and treatment of engagement when studying games for learning. Background. It is common for researchers in the field to collapse behavioral, cognitive, and affective engagement into one shared category. We assert that educators and games for learning researchers should examine all types of engagement using multiple methodologies as a means to better understand precisely what students are learning from game play. Method. We present findings from a small (… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
3
1
1

Citation Types

0
6
0

Year Published

2016
2016
2024
2024

Publication Types

Select...
6
2
1

Relationship

0
9

Authors

Journals

citations
Cited by 17 publications
(6 citation statements)
references
References 12 publications
0
6
0
Order By: Relevance
“…When varied of multimedia materials are incorporated into learning activities, individuals exhibit different types of engagement, especially behavioral, cognitive, and emotional engagement, (Lin & Li, 2018). Behavioral engagement refers to an individual's focus and effort; emotional engagement refers to an individual's emotional nature, including interest and motivation, whereas cognitive engagement refers to investment of learning which focuses on learning strategies and self-regulation (Filsecker & Kerres, 2014;Fredicks et al, 2004;O'Brien & Toms, 2008;Phillips et al, 2014). Individuals who cognitively and behaviorally focus on learning may participate in the learning process to a greater degree, and, by understanding the material, they may establish an advanced learning experience (Blumenfeld et al, 2004).…”
Section: Introductionmentioning
confidence: 99%
“…When varied of multimedia materials are incorporated into learning activities, individuals exhibit different types of engagement, especially behavioral, cognitive, and emotional engagement, (Lin & Li, 2018). Behavioral engagement refers to an individual's focus and effort; emotional engagement refers to an individual's emotional nature, including interest and motivation, whereas cognitive engagement refers to investment of learning which focuses on learning strategies and self-regulation (Filsecker & Kerres, 2014;Fredicks et al, 2004;O'Brien & Toms, 2008;Phillips et al, 2014). Individuals who cognitively and behaviorally focus on learning may participate in the learning process to a greater degree, and, by understanding the material, they may establish an advanced learning experience (Blumenfeld et al, 2004).…”
Section: Introductionmentioning
confidence: 99%
“…Within these two types of engagement, enjoyment and deep thinking have been identified as the most crucial aspects with regard to learning with serious games (Granic et al, 2014). These two aspects have impact on increased interest and cognitive learning outcomes (Dickey, 2005; O’Brien & Toms, 2008; Phillips, Horstman, Vye, & Bransford, 2014). Therefore, this study focuses on these aspects when comparing a serious game with an educational simulation.…”
Section: Introductionmentioning
confidence: 99%
“…Emotional engagement means enjoyment, interest and enthusiasm. Cognitive engagement relates to aspects such as the level of focused attention, memorization, application of knowledge and strategic thinking (Filsecker & Kerres, 2014;O'Brien & Toms, 2008;Phillips et al, 2014). In addition, environmental and social aspects of engagement have been proposed (Bouvier et al, 2014).…”
Section: Engagement Variables As Criteria For the Pacing Of Serious Gmentioning
confidence: 99%