“…There is also evidence indicating superior cognitive control among action video game players as young as 7 years old (Cain et al, 2014;Dye & Bavelier, 2004;Wu & Spence, 2013). For example, experienced action video-game players seem to be better than non-Technology, Attention and Cognitive Control 23 gamers at ignoring irrelevant distractions (Chisholm & Kingstone, 2012Shawn Green & Bavelier, 2003;Mishra et al, 2011;West et al, 2008), attending information over long periods of time (Boot et al, 2008), localizing targets (Chisholm et al, 2010;Hubert-Wallander et al, 2011;Wu & Spence, 2013), tracking multiple objects simultaneously (Bavelier et al, 2010;Green & Bavelier, 2006), and switching between tasks (Bavelier & Green, 2019;Pohl et al, 2014;Strobach et al, 2012).…”