Enhancing Cloud Gaming QoE Estimation by Stacking Learning
Daniel Henriques Cézar Miranda Soares,
Marcos Carvalho,
Daniel F. Macedo
Abstract:The Cloud Gaming sector is burgeoning with an estimated annual growth of morethan 50%, poised to reach a market value of $22 billion by 2030, and notably, GeForce Now, launched in 2020, reached 20 million users by August 2022. Cloud gaming presents cost-effective advantages for users and developers by eliminating hardware investments and game purchases, reducing development costs, and optimizing distribution efforts. However, it introduces challenges for network operators and providers, demanding low latency a… Show more
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