2021 International Conference on Computer Technology and Media Convergence Design (CTMCD) 2021
DOI: 10.1109/ctmcd53128.2021.00033
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Environment Construction of Virtual Reality Technology Based on Edge Computing in Immersive Communication

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“…Any delay or failure to detect the movements may lead to severe safety consequences. In Virtual Reality gaming [4], rendering 72 frames per second is the minimum requirement for the smooth running of the application. The user movements need to be accurately captured and processed for an immersive experience.…”
Section: Chapter 1: Introductionmentioning
confidence: 99%
“…Any delay or failure to detect the movements may lead to severe safety consequences. In Virtual Reality gaming [4], rendering 72 frames per second is the minimum requirement for the smooth running of the application. The user movements need to be accurately captured and processed for an immersive experience.…”
Section: Chapter 1: Introductionmentioning
confidence: 99%