2017
DOI: 10.1007/978-3-319-59250-3_36
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Equilibrium Computation in Atomic Splittable Singleton Congestion Games

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Cited by 6 publications
(14 citation statements)
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“…The problem of computing a Nash equilibrium in an atomic splittable congestion game with player-specific affine costs may also be formulated as a linear complementarity problem (LCP). Harks and Timmermans [25] show this explicitly for the singleton case, but it is not hard to convince ourselves that such a formulation is also possible in the general case by using the vertex potentials. However, it is not clear whether the resulting LCP belongs to any of the classes for which it is known that Lemke's algorithm terminates [3,14,18].…”
Section: Introductionmentioning
confidence: 98%
“…The problem of computing a Nash equilibrium in an atomic splittable congestion game with player-specific affine costs may also be formulated as a linear complementarity problem (LCP). Harks and Timmermans [25] show this explicitly for the singleton case, but it is not hard to convince ourselves that such a formulation is also possible in the general case by using the vertex potentials. However, it is not clear whether the resulting LCP belongs to any of the classes for which it is known that Lemke's algorithm terminates [3,14,18].…”
Section: Introductionmentioning
confidence: 98%
“…For studies on the price of anarchy, see Roughgarden and Tardos (2002), Christodoulou and Koutsoupias (2005), and Awerbuch et al (2013). For studies on the computation of a Nash equilibrium, see Caragiannis et al (2011), Chien andSinclair (2011), andHarks andTimmermans (2017). For other studies on congestion games and its special instances, see Feldman and Tennenholtz (2010), Anshelevich et al (2013), and Caskurlu et al (2020a, 2020b, 2021.…”
Section: Related Literaturementioning
confidence: 99%
“…Hence, a strategy profile is represented by Since the cost experienced by each MVNO depends on the RRHs they select, the congestion game G has to be weighted and to have player-specific cost functions. Furthermore, a slicing policy is derived by allocating different number of MUs to multiple RRHs in the cluster, implying that G has to be a CG with splittable flows [26]. To summarize, the slicing problem can be modeled as an atomic weighted CG with splittable flows on R parallel links.…”
Section: A Congestion Game Problem Formulationmentioning
confidence: 99%
“…In the previous sections, we have emphasized the importance of deriving theoretical bounds on the efficiency of the NE, and designing effective distributed and convergent algorithms. Due to their interesting properties with respect to the above issues, congestion games [16], and their application to many networking problems such as the network service chaining [15] and load balancing [44], have been investigated in the literature [14,26,28,[45][46][47].…”
Section: Related Workmentioning
confidence: 99%
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