2011 IEEE 2nd International Conference on Computing, Control and Industrial Engineering 2011
DOI: 10.1109/ccieng.2011.6007965
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Eroded terrain simulation based on improved hydraulic erosion algorithm

Abstract: In order to improve the traditional terrain simulation with the problem of high computation cost and poor visual effect, a novel eroded terrain simulation technique for computer games is developed. Water Map and sediment map are utilized for the improvement of traditional hydraulic erosion algorithm to achieve more convincing simulated effects. Moreover, four acceleration methods are employed for algorithm optimization to ensure real-time simulation. Experiment results show that the new technique is robust and… Show more

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