2019
DOI: 10.1016/j.cptl.2019.04.013
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Escape from the usual: Development and implementation of an ‘escape room’ activity to assess team dynamics

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Cited by 41 publications
(31 citation statements)
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“… 16 In a large pharmacy management course, 91% of participants indicated improved engagement in problem-based thinking in an ER format as opposed to a traditional classroom. 6 Other studies have demonstrated increases in participants’ desire to work in a team, 25 improved critical thinking and clinical communication skills, 22 and improved interprofessional teamwork. 22 Importantly, an ER need not have a medical theme to develop teamwork skills and attitudes in medical participants.…”
Section: Background Literaturementioning
confidence: 99%
“… 16 In a large pharmacy management course, 91% of participants indicated improved engagement in problem-based thinking in an ER format as opposed to a traditional classroom. 6 Other studies have demonstrated increases in participants’ desire to work in a team, 25 improved critical thinking and clinical communication skills, 22 and improved interprofessional teamwork. 22 Importantly, an ER need not have a medical theme to develop teamwork skills and attitudes in medical participants.…”
Section: Background Literaturementioning
confidence: 99%
“…These differences between areas may reflect the focus on the development and use of serious games in certain professional educational programmes, especially within pharmacy, as reported by Caldas, Eukel, Matulewicz, Fernández, and Donohoe (2019). In addition, the professions often combine theoretical knowledge and practical skills, and it is central to be able to work as a team and under pressure in these professions (Gómez-Urquiza et al, 2019;Gordon, Trovinger, & DeLillis, 2019).…”
Section: Use Of Escape Rooms In Educationmentioning
confidence: 99%
“…[7][8][9] In addition, participants perceive educational escape rooms to positively impact game player engagement, critical thinking, application of learned concepts, and teamwork. 8,[10][11][12] However, almost all pharmacy escape room literature is directed at educating student pharmacists. [7][8][9][10][11][12][13] The purpose of this study was to design a pharmacist preceptor development escape room game and to assess changes in knowledge and perception following participation in the game.…”
Section: Introductionmentioning
confidence: 99%