2018 10th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games) 2018
DOI: 10.1109/vs-games.2018.8493423
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Evaluating the Effects of Realistic Communication Disruptions in VR Training for Aerial Firefighting

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Cited by 17 publications
(10 citation statements)
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“…In certain fields, physiological measures can even be used to determine the difference between experts and novices. Clifford et al (2018) worked with a VR application for the training of aerial firefighting. It is a multi-user system that requires communication from the trainees.…”
Section: Simulator Trainingmentioning
confidence: 99%
“…In certain fields, physiological measures can even be used to determine the difference between experts and novices. Clifford et al (2018) worked with a VR application for the training of aerial firefighting. It is a multi-user system that requires communication from the trainees.…”
Section: Simulator Trainingmentioning
confidence: 99%
“…The second study by Clifford et al (2018a) investigated the elicitation of stress by manipulating interference in communication between the air attack supervisor and the pilots of the air attack aircraft. The AASs were put into a simulator that visualized a local wildfire using a CAVE setup (Figure 2).…”
Section: Commander Trainingmentioning
confidence: 99%
“…While evaluation does often take place on a system level (see for example Cha et al, 2012 ; Yuan et al, 2012 ), the actual training effects for fire service personnel are not within the scope of many investigations. Studies investigating human factors do exist, but are few (Clifford et al, 2018a ; Puel, 2018 ) or have limited applicability to the standard of VR simulations today as hardware and software are of considerable age (Rosenblum et al, 1996 ; Bliss et al, 1997 ).…”
Section: Weaknessesmentioning
confidence: 99%