Evaluating the Impact of Usability Components on User Satisfaction in Educational Board Games using the MEEGA+ Framework
SHAHREENA DAUD,
ZARINAH ABU YAZID,
NORRAEFFA MD TAIB
et al.
Abstract:Conventional instructional methods often fail to achieve significant learning outcomes and user satisfaction, making educational board games (EBGs) a dynamic and engaging alternative. This study aims to analyze the impact of usability components (aesthetics, learnability, and operability) on user satisfaction in EBGs using the MEEGA+ framework. A purposive sampling technique was used to select bachelor’s degree students enrolled in the Personal Financial Planning (PFP) subject. A quantitative study was conduct… Show more
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