2024
DOI: 10.22610/imbr.v16i2(i).3821
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Evaluating the Impact of Usability Components on User Satisfaction in Educational Board Games using the MEEGA+ Framework

SHAHREENA DAUD,
ZARINAH ABU YAZID,
NORRAEFFA MD TAIB
et al.

Abstract: Conventional instructional methods often fail to achieve significant learning outcomes and user satisfaction, making educational board games (EBGs) a dynamic and engaging alternative. This study aims to analyze the impact of usability components (aesthetics, learnability, and operability) on user satisfaction in EBGs using the MEEGA+ framework. A purposive sampling technique was used to select bachelor’s degree students enrolled in the Personal Financial Planning (PFP) subject. A quantitative study was conduct… Show more

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