Learning Technologies for Transforming Large-Scale Teaching, Learning, and Assessment 2019
DOI: 10.1007/978-3-030-15130-0_5
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Evaluating the Usefulness of the Visualization Tool SimReal+ for Learning Mathematics: A Case Study at the Undergraduate Level

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Cited by 7 publications
(6 citation statements)
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“…Regarding the type of study and design, the results were: case studies (61.76%), descriptive or comparative studies (17.64%), quasi-experiments (11.76%), and theoretical studies 8.84%. Gamification and game-based learning Bateman et al (2018) Teaching of general mathematics Klingenberg et al (2019) Teaching of general mathematics Efficiency, effectiveness, ease of use Gamification and general mathematics teaching Calderon et al (2019) Ease of use and pedagogical ease Chang et al (2017) Efficiency, customization, pedagogical ease Mathematical Thinking Awang et al (2019) Efficiency, effectiveness, ease of use Augmented reality Beswick and Fraser (2019) Ease of use, social interaction Teacher training Bozkurt and Ruthven (2017) Ease of use, accessibility, methods, content Use of GeoGebra Pujiastuti et al (2020) Ease of use, accessibility, pedagogical ease Interactive media Hadjerrouit and Gautestad (2019) Ease of use, accessibility, pedagogical ease Use of SimReal+…”
Section: Resultsmentioning
confidence: 99%
“…Regarding the type of study and design, the results were: case studies (61.76%), descriptive or comparative studies (17.64%), quasi-experiments (11.76%), and theoretical studies 8.84%. Gamification and game-based learning Bateman et al (2018) Teaching of general mathematics Klingenberg et al (2019) Teaching of general mathematics Efficiency, effectiveness, ease of use Gamification and general mathematics teaching Calderon et al (2019) Ease of use and pedagogical ease Chang et al (2017) Efficiency, customization, pedagogical ease Mathematical Thinking Awang et al (2019) Efficiency, effectiveness, ease of use Augmented reality Beswick and Fraser (2019) Ease of use, social interaction Teacher training Bozkurt and Ruthven (2017) Ease of use, accessibility, methods, content Use of GeoGebra Pujiastuti et al (2020) Ease of use, accessibility, pedagogical ease Interactive media Hadjerrouit and Gautestad (2019) Ease of use, accessibility, pedagogical ease Use of SimReal+…”
Section: Resultsmentioning
confidence: 99%
“…From a different perspective, a poster contribution by Hadjerrouit and Gautestad (2016) uses instrumental orchestration in an empirical study on the consequences of integrating an interactive visualization tool "SimReal+" in mathematics education at university level. The study mobilizes instrumental orchestration as defined in the work of Drijvers et al (2010) and defines new types of orchestrations that emerge in the digital era: 13 different types of orchestration are identified.…”
Section: Instrumental and Documentational Approachmentioning
confidence: 99%
“…When referring to the notions of usability or usable technologies in mathematics education, the research literature focuses on educational software such as GeoGebra, CAS, and SimReal (Artigue et al, 2009;Bokhove & Drijvers, 2010;Hadjerrouit, 2019). However, programming languages differ from educational software and how they are used to implement mathematical problems where one can graph a function or compute an integral simply by entering the function and pressing a button in GeoGebra, for example.…”
Section: Programming and Usability Issuesmentioning
confidence: 99%