2013 IEEE Pacific Visualization Symposium (PacificVis) 2013
DOI: 10.1109/pacificvis.2013.6596131
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Evaluation of Depth of Field for depth perception in DVR

Abstract: In this paper, we present a user study on the use of Depth of Field for depth perception in Direct Volume Rendering. Direct Volume Rendering with Phong shading and perspective projection is used as the baseline. Depth of Field is then added to see its impact on the correct perception of ordinal depth. Accuracy and response time are used as the metrics to evaluate the usefulness of Depth of Field. The on site user study has two parts: static and dynamic. Eye tracking is used to monitor the gaze of the subjects.… Show more

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Cited by 17 publications
(23 citation statements)
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“…When considering previous studies, two types of perception are in focus: depth perception and shape perception. While Boucheny et al have evaluated depth perception of DVR with a three-alternative forced-choice test [2009], more recent studies also collect continuous feedback with point-based judgment trials [Lindemann and Ropinski 2011;Grosset et al 2013]. Our study is inspired by these evaluations, and we use similar depth trials: ordinal and absolute depth judgments.…”
Section: Related Workmentioning
confidence: 99%
“…When considering previous studies, two types of perception are in focus: depth perception and shape perception. While Boucheny et al have evaluated depth perception of DVR with a three-alternative forced-choice test [2009], more recent studies also collect continuous feedback with point-based judgment trials [Lindemann and Ropinski 2011;Grosset et al 2013]. Our study is inspired by these evaluations, and we use similar depth trials: ordinal and absolute depth judgments.…”
Section: Related Workmentioning
confidence: 99%
“…In visualization research, these types of studies can be used to address perceptual and comprehensibility questions [20], whereby low-level tasks such as compare, contrast, associate, distinguish, rank, cluster, correlate or categorize can be considered [40]. Unfortunately, the number of quantitative user evaluations is still rather low [23], despite the fact that these evaluations can be used to address a broad variety of research questions, reaching from aesthetics [41], over spatial comprehension [18], and visual averaging [17] to memorability [3]. Crowdsourcing.…”
Section: Related Workmentioning
confidence: 99%
“…To identify, which schemes an evaluation system should support, we have reviewed quantitative user evaluations earlier reported in the visualization literature. Based on this analysis we have decided to confine ourselves to evaluations which include static images only, as they have been described in Kosara's overview [27], and as they are facilitated in many recent publications about evaluations, for example, [31,45,18,17,3]. While not all publications describe the used questionnaires in all necessary detail, in most cases we were able to reconstruct the underlying scheme based on the result analysis.…”
Section: Trial Generationmentioning
confidence: 99%
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