“…It can offer situated meaningful learning environments in which students acquire problem-solving abilities and enhance their knowledge while taking part in the gaming activities (Hwang, Sung, Hung, Huang, & Tsai, 2012;Kim, Park, & Baek, 2009). For example, Inal and Cagiltay (2007) emphasized that interacting during gameplay events can stimulate students' motivation; on the other hand, Kiili (2007) revealed that authenticity and learning by doing, the most important characteristics of effective educational games, can enhance students' problem-solving abilities. In this study, to facilitate students' learning effectiveness in the problem-solving learning activities, an inquiry-based educational computer game has been developed for engaging students in meaningful learning activities.…”