In this paper, we explore the idea of designing nonanthropomorphic multi-fingered robotic hands for tasks that replicate the motion of the human hand. Taking as input data a finite set of rigid-body positions for the five fingertips
INTRODUCTIONThere are many applications for which a robotic system is needed to work in human environments and to perform tasks that are designed for the human hand. In most cases, the solution adopted for grasping and manipulation consists of anthropomorphic robotic hands, which imitate to a certain extent the topology and joint location of the human hand. See [1] for a review of applications and concept definition.It is difficult to match the complexity of the human hand, commonly accepted to have 26 degrees of freedom when counting the motion at the wrist and the pronation/supination of the forearm. The anthropomorphic design must include a complex mechanical system, actuation and sensing in a small space [2]. In order to reduce complexity, current designs limit the active degrees of freedom, through simplification of the mechanical structure or by designing underactuated hands. The design of simplified grippers limits the tasks of the robotic end-effector to some grasping and manipulation actions. Pairing these designs with some degree of underactuation and compliance, it is then possible to perform robust grasping of objects of unknown shape. Dollar and Howe [3] present a simplified, underactuated design for reliable grasping. Ciocarlie and Allen [4] optimize an underactuated, non-anthropomorphic gripper for performing a series of grasps from a database. A more thorough review on underactuated hands can be found in [5].In order to perform some of the more complex functions