2020
DOI: 10.1080/24751839.2020.1763006
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Evolutionary dynamics of individual strategies and game environments in the framework of feedback control

Abstract: A model of co-evolution between individual strategy and gaming environment is proposed here. Different from the general evolutionary game dynamics, the gaming system developed here is deeply coupled with the strategy choices and the environment state. The game state, payoff matrices and gaming environment of the system will influence each other dynamically. We firstly analyse the co-evolution between two populations with two strategies and derive the sufficient condition under which the state of strategy and e… Show more

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Cited by 3 publications
(8 citation statements)
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“… 2019 ; Liu et al. 2020 ; Shu and Fu 2022 ), the players do not interact within each community. This assumption is suitable for modeling situations in which the population of players is divided into two different roles but otherwise not in general.…”
Section: Introductionmentioning
confidence: 99%
“… 2019 ; Liu et al. 2020 ; Shu and Fu 2022 ), the players do not interact within each community. This assumption is suitable for modeling situations in which the population of players is divided into two different roles but otherwise not in general.…”
Section: Introductionmentioning
confidence: 99%
“…Due to the societal and biological relevance, environmental feedback on game dynamics has attracted great attention in recent years [3,2229]. Weitz et al .…”
Section: Introductionmentioning
confidence: 99%
“…This framework illustrates an ‘oscillatory tragedy of commons' in which the system cycles between depleted and replete environmental states with an associated fluctuation between cooperative and defective behavioural states. Subsequent works [25,29] extended this model to multiple populations as well as multiple strategies. Inspired by the work in [24], Tilman et al .…”
Section: Introductionmentioning
confidence: 99%
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