2014
DOI: 10.1007/978-3-642-55146-8_25
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Evolving Aggregation Behaviors in Multi-Robot Systems with Binary Sensors

Abstract: This paper investigates a non-traditional sensing trade-off in swarm robotics: one in which each robot has a relatively long sensing range, but processes a minimal amount of information. Aggregation is used as a case study, where randomly-placed robots are required to meet at a common location without using environmental cues. The binary sensor used only lets a robot know whether or not there is another robot in its direct line of sight. Simulation results with both a memoryless controller (reactive) and a con… Show more

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Cited by 47 publications
(42 citation statements)
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“…Recent works in reinforcement learning have developed theoretical tools to break down complexity by operating a move from considering many agents to a collection of single agents, each of which being optimized separately (Dibangoye et al, 2015), leading to theoretically well-founded contributions, but with limited practical validation involving very few robots and simple tasks . Lacking theoretical foundations, but instead based on the experimental validation, swarm robotics controllers have been developed with black-box optimization methods ranging from brute-force optimization using a simplified (hence tractable) representation of a problem (Werfel et al, 2014) and evolutionary robotics (Hauert et al, 2008;Trianni et al, 2008;Gauci et al, 2012;Silva et al, 2016).…”
Section: Offline Design Of Behaviors In Collective Roboticsmentioning
confidence: 99%
“…Recent works in reinforcement learning have developed theoretical tools to break down complexity by operating a move from considering many agents to a collection of single agents, each of which being optimized separately (Dibangoye et al, 2015), leading to theoretically well-founded contributions, but with limited practical validation involving very few robots and simple tasks . Lacking theoretical foundations, but instead based on the experimental validation, swarm robotics controllers have been developed with black-box optimization methods ranging from brute-force optimization using a simplified (hence tractable) representation of a problem (Werfel et al, 2014) and evolutionary robotics (Hauert et al, 2008;Trianni et al, 2008;Gauci et al, 2012;Silva et al, 2016).…”
Section: Offline Design Of Behaviors In Collective Roboticsmentioning
confidence: 99%
“…In a similar setup, Soysal et al [18] investigated the effects of a number of parameters, such as the robots number, the size of arena, and run time. In another study, Melvin et al [19] proposed two algorithms -a reactive controller with no memory and a recurrent controller with memory-to study aggregation in a swarm of e-puck robots. The algorithms are based on classical evolutionary programming technique, and use simple binary sensor that is proven to be enough to achieve error-free aggregation since a sufficient sensing range is provided.…”
Section: Related Workmentioning
confidence: 99%
“…Some researchers have shown that it is possible to use learning techniques to generate cooperative behaviors [2], [3], [12], [13]. Mataric [12] and Parker [13] addressed the topic of learning in multi-robot teams using a small number of parameters per robot, as opposed to the large search space addressed in this paper.…”
Section: Introductionmentioning
confidence: 99%
“…It should be mentioned that the task as implemented in this article is harder than those from other works in that the robots are not physically connected to each other [2], they are required not only to aggregate but also move together [3], and there is no environmental template or goal to guide their movement [1]. In the case of [2] and [3] learning has been done only in a centralized manner, using homogeneous controllers and a global performance metric.…”
Section: Introductionmentioning
confidence: 99%
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