Proceedings of the 2009 ACM SIGGRAPH/Eurographics Symposium on Computer Animation 2009
DOI: 10.1145/1599470.1599481
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Exact volume preserving skinning with shape control

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Cited by 33 publications
(41 citation statements)
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“…In practice, this mapping takes many forms, including classic techniques such as skeleton-based methods [Magnenat-Thalmann et al 1988], wire deformations [Singh and Fiume 1998], nonlinear functions [Barr 1984], blend shape animation [Lewis et al 2000;Sloan et al 2001], and free-form deformation [Sederberg and Parry 1986], all of which are implemented in some form in modern animation software. Active research in the area of rigging focuses on problems such as automatic rig generation [Baran and Popović 2007], example-based rigging [Sumner et al 2005;Li et al 2010], cage-based methods [Joshi et al 2007;Ju et al 2008;Savoye and Franco 2010], volume preservation [Rohmer et al 2009], and many others. Capell et al [2002] augment purely geometric skeleton-based rigs with physics using coarse finite element simulations, while McAdams et al [2011] obtain impressive performance using a corotational formulation on hexahedral lattices for a similar problem setting.…”
Section: Related Workmentioning
confidence: 99%
“…In practice, this mapping takes many forms, including classic techniques such as skeleton-based methods [Magnenat-Thalmann et al 1988], wire deformations [Singh and Fiume 1998], nonlinear functions [Barr 1984], blend shape animation [Lewis et al 2000;Sloan et al 2001], and free-form deformation [Sederberg and Parry 1986], all of which are implemented in some form in modern animation software. Active research in the area of rigging focuses on problems such as automatic rig generation [Baran and Popović 2007], example-based rigging [Sumner et al 2005;Li et al 2010], cage-based methods [Joshi et al 2007;Ju et al 2008;Savoye and Franco 2010], volume preservation [Rohmer et al 2009], and many others. Capell et al [2002] augment purely geometric skeleton-based rigs with physics using coarse finite element simulations, while McAdams et al [2011] obtain impressive performance using a corotational formulation on hexahedral lattices for a similar problem setting.…”
Section: Related Workmentioning
confidence: 99%
“…Ju and colleagues [2008] make this approach more practical for rigging by introducing reusable cage-based deformers. Other important properties of character deformation include volume preservation and avoiding self-intersections [Angelidis and Singh 2007;Rohmer et al 2009]. Our elastic energy also encourages local volume preservation, however our simple swing/twist deformer does not guarantee intersection-free results.…”
Section: Related Workmentioning
confidence: 99%
“…13). In this application, we use the software of Rohmer et al that computes constant volume deformation [18] to get an object deformation that is visually realistic. When the virtual hand gets close to the object and the user bends the first three fingers (the thumb, the index and the middle), the area of the object close to the virtual hand changes color, meaning the object is grasped in this area.…”
Section: Examples Of Grasping Actionsmentioning
confidence: 99%