2024
DOI: 10.3390/app14020830
|View full text |Cite
|
Sign up to set email alerts
|

Examining and Comparing the Effectiveness of Virtual Reality Serious Games and LEGO Serious Play for Learning Scrum

Aldo Gordillo,
Daniel López-Fernández,
Jesús Mayor

Abstract: Significant research work has been undertaken related to the game-based learning approach over the last years. However, a closer look at this work reveals that further research is needed to examine some types of game-based learning approaches such as virtual reality serious games and LEGO Serious Play. This article examines and compares the effectiveness for learning Scrum and related agile practices of a serious game based on virtual reality and a learning activity based on the LEGO Serious Play methodology. … Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
3
1

Citation Types

0
4
0

Year Published

2024
2024
2024
2024

Publication Types

Select...
2

Relationship

0
2

Authors

Journals

citations
Cited by 2 publications
(4 citation statements)
references
References 54 publications
0
4
0
Order By: Relevance
“…Two of these games additionally use points [44][45][46]. Points are awarded in seven other games, but never without using an additional game element [27,32,35,37,39,41,50]. Similarly, the element of challenge is mostly used in combination with other elements [27,28,31,35,[37][38][39][40]49].…”
Section: Methodsmentioning
confidence: 99%
See 3 more Smart Citations
“…Two of these games additionally use points [44][45][46]. Points are awarded in seven other games, but never without using an additional game element [27,32,35,37,39,41,50]. Similarly, the element of challenge is mostly used in combination with other elements [27,28,31,35,[37][38][39][40]49].…”
Section: Methodsmentioning
confidence: 99%
“…Mini-games within the game are used in three games [28,40,50]. One game is designed as a quiz [33], another as a story-driven adventure [40], one as a strategic board game [41], and one in the IT security domain as a tower defense game [29].…”
Section: Methodsmentioning
confidence: 99%
See 2 more Smart Citations