2016
DOI: 10.1123/jpah.2016-0016
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Examining Energy Expenditure in Youth Using XBOX Kinect: Differences by Player Mode

Abstract: Background: Replacing sedentary time with physical activity through new generation exergames (eg, XBOX Kinect) is a potential intervention strategy. The study's purpose was to compare youth energy expenditure while playing different exergames in single-vs. multiplayer mode. Methods: Participants (26 male, 14 female) were 10 to 13 years old. They wore a portable metabolic analyzer while playing 4 XBOX Kinect games for 15 minutes each (2 single-, 2 multiplayer). Repeated-measures ANOVA (with Bonferroni correctio… Show more

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Cited by 13 publications
(18 citation statements)
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“…In accordance with the findings obtained in this study, previous studies that used the Nintendo Wii (Wii Sports or Just Dance), Xbox Kinect (Kinect Sports or Kinect Adventures), and Dance Dance Revolution reported similar results, with a higher energy expenditure in boys than in girls. Most of the previous studies that investigated AVG used an indirect calorimetry by using a portable metabolic analyzer to measure energy expenditure [ 43 , 44 , 45 , 46 , 47 , 48 , 49 , 50 , 51 , 52 , 53 , 54 ], but also a SenseWear ® armband was used [ 55 , 56 , 57 ]. Other studies monitored activity using accelerometers or recorded heart rate and estimated energy expenditure [ 58 , 59 , 60 ].…”
Section: Discussionmentioning
confidence: 99%
“…In accordance with the findings obtained in this study, previous studies that used the Nintendo Wii (Wii Sports or Just Dance), Xbox Kinect (Kinect Sports or Kinect Adventures), and Dance Dance Revolution reported similar results, with a higher energy expenditure in boys than in girls. Most of the previous studies that investigated AVG used an indirect calorimetry by using a portable metabolic analyzer to measure energy expenditure [ 43 , 44 , 45 , 46 , 47 , 48 , 49 , 50 , 51 , 52 , 53 , 54 ], but also a SenseWear ® armband was used [ 55 , 56 , 57 ]. Other studies monitored activity using accelerometers or recorded heart rate and estimated energy expenditure [ 58 , 59 , 60 ].…”
Section: Discussionmentioning
confidence: 99%
“…Energy costs of physical activities were extracted from recent publications in JPAH ( 22 33 ). BMR was estimated by the Schofield prediction equation ( 21 ) and used to compute MET y values.…”
Section: Methodsmentioning
confidence: 99%
“…Most studies involving exergames investigated the acute and chronic effects on caloric expenditure (Barkman et al, 2016), motor aspects (Collado-Mateo et al, 2017), and cognitive function (Garcia et al, 2016; Stanmore et al, 2017) in different healthy and clinical populations (Dos Santos Mendes et al, 2012; Collado-Mateo et al, 2017). However, less is known about the physiological responses during an exergame session, especially regarding oxygen uptake () and heart rate (HR).…”
Section: Introductionmentioning
confidence: 99%