“…BIM is a digital representation of physical and functional characteristics of a facility and includes shared information of the facility throughout its entire life cycle (National Institute of Building Sciences, 2020). From this review, it was found that the integration of BIM and game engines to develop VR environment has become predominant in the last eight years (2011–2018), where BIM was widely used to create 3-D representations of construction jobsites or facilities in virtual environments (Alin et al , 2013; Anderson et al , 2014, 2017; Anderson and Dossick, 2014; Arain and Burkle, 2011; Christiansson et al , 2011; Comu et al , 2012, 2014, 2017; Dossick et al , 2012, 2014; Du et al , 2016, 2018; Eiris and Gheisari, 2018; Iorio et al , 2011; Iorio and Taylor, 2014a, 2014b; Koutsabasis et al , 2011; Kumar et al , 2011; Shen et al , 2012; Shi et al , 2016, 2018; Shiratuddin and Thabet, 2011; Wu and Kaushik, 2015; Yamamoto et al , 2018; Zelkowicz et al , 2015). It is believed the BIM-based game engine can enhance mutual understanding among users in both industrial and educational settings (Du et al , 2016).…”