2022
DOI: 10.1109/access.2022.3227797
|View full text |Cite
|
Sign up to set email alerts
|

Experimental and Computational Study on the Ground Forces CGF Automation of Wargame Models Using Reinforcement Learning

Abstract: Wargame is an important tool that enables training units to develop various strategies by allowing them to experience unexpected situations. There are three methodologies that determine the behavior of the Computer Generated Forces(CGF) in wargame-rule-based, agent-based, and learningbased methodologies. The military determines the behaviors of the CGF mainly based on the rules because a doctrine and an operation plan are well established. However, the advent of intelligent weapons and the accompanying changes… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...

Citation Types

0
0
0

Year Published

2023
2023
2024
2024

Publication Types

Select...
2

Relationship

0
2

Authors

Journals

citations
Cited by 2 publications
references
References 21 publications
0
0
0
Order By: Relevance