High functionality and interactivity of video services are strongly desired. Earlier reports have presented an encoding scheme and a fast joining scheme for interactive multivision video streaming systems. Together, they enable numerous users to access any view area interactively at any desired resolution. The joining means the combination of multiple streams into a single video stream. The server joins pre-encoded multiple streams into one bitstream according to a user request; then the server transmits it simultaneously to many clients. This structure obviates complexity at the client terminal because the client terminal simply receives and decodes the single stream. This paper describes implementation of an actual HTTP-based streaming server by embedding the stream joiner module into a widely available HTTP server. The contribution of this paper is that the joining speed of the server surpasses the necessary speed attained with practical network equipment connecting to the server. Results of experiments described in this paper underscore the proposed method's effectiveness 1 .
BIOGRAPHIESHiroyuki Kasai (M'08) received B.Eng., M.Eng., and Dr.Eng.