2010
DOI: 10.1007/978-3-642-13408-1_27
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Experiments in Visual Localisation around Underwater Structures

Abstract: Localisation of an AUV is challenging and a range of inspection applications require relatively accurate positioning information with respect to submerged structures. We have developed a vision based localisation method that uses a 3D model of the structure to be inspected. The system comprises a monocular vision system, a spotlight and a low-cost IMU. Previous methods that attempt to solve the problem in a similar way try and factor out the effects of lighting. Effects, such as shading on curved surfaces or s… Show more

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Cited by 6 publications
(3 citation statements)
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“…This is similar to the approach in [12] which used gradients in the color image 2 By comparison, momentary failure of visual odometry as part of a Vision SLAM system can be result in significant error while here we use the depth information. When OpenGL renders an image, such as our 3-D model, it natively uses the Z-buffer to determine hidden surface removal.…”
Section: B Likelihood Functionmentioning
confidence: 92%
“…This is similar to the approach in [12] which used gradients in the color image 2 By comparison, momentary failure of visual odometry as part of a Vision SLAM system can be result in significant error while here we use the depth information. When OpenGL renders an image, such as our 3-D model, it natively uses the Z-buffer to determine hidden surface removal.…”
Section: B Likelihood Functionmentioning
confidence: 92%
“…This is similar to the approach in [81] which used gradients in the color image, however here we use the depth information. When OpenGL renders an image, such as our 3-D model, it natively uses the Z-buffer to determine hidden surface removal.…”
Section: Generated Range-image Ray-to-plane Functionmentioning
confidence: 99%
“…Monte Carlo localization allowed the Minerva robotic museum guide to operate for 44 km over 2 weeks [71]. More recently it has been used by Nuske et al to localize an AUV relative to a marine structure using a camera [59], exploiting GPU-accelerated image formation to facilitate large particle sets.…”
Section: Simultaneous Localization and Mappingmentioning
confidence: 99%