2016
DOI: 10.1109/access.2016.2645979
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Exploiting Social Internet of Things Features in Cognitive Radio

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Cited by 67 publications
(29 citation statements)
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“…Haptic interpersonal communication (HIC) aims to facilitate mediated touch (kinesthetic and/or tactile cues) over a computer network to feel the presence of a remote user and to perform social interactions. The application spectrum for HIC systems extends from social networking, gaming and entertainment to education, training, and health care [42], [43].…”
Section: U S E C a S E S A N D R E Q U I R E M E N T Smentioning
confidence: 99%
“…Haptic interpersonal communication (HIC) aims to facilitate mediated touch (kinesthetic and/or tactile cues) over a computer network to feel the presence of a remote user and to perform social interactions. The application spectrum for HIC systems extends from social networking, gaming and entertainment to education, training, and health care [42], [43].…”
Section: U S E C a S E S A N D R E Q U I R E M E N T Smentioning
confidence: 99%
“…Socially-aware D2D communications have attracted high interest in recent research activity, such as for instance in [19][20][21][22]. With respect to the works in the literature, we consider the potential of the SIoT model defined in [23], to embrace the social networking concepts and build trustworthy relationships among devices [24,25]. In particular, mobility patterns and relevant context can be considered to configure the appropriate forms of socialization among the UE.…”
Section: Related Workmentioning
confidence: 99%
“…A new era of communication is emerging where a variety of real gadgets such as RFID tags, sensors, and electromechanical devices that are used on a daily basis will all be connected to the Internet [1]. These gadgets can be integrated and become human assistants that are able to carry out daily tasks in a natural and seamless manner, using intelligence and information derived from the network that connects them [2]. Such a pervasive paradigm of Internet of Things (IoT) has a potential to increase information value that is generated by different interconnections between gadgets to gadgets and gadgets to people.…”
Section: Introductionmentioning
confidence: 99%
“…The deliberation of socially networking humans to things for pervasive computing has been seen to go beyond IoT. The SIoT concept facilitates the socialization of things so that humans can establish relationships with them in a seamless manner [2]. Not only are the connections physical, but also logical connections of social communities that involve things and humans.…”
Section: Introductionmentioning
confidence: 99%