2019 Eleventh International Conference on Quality of Multimedia Experience (QoMEX) 2019
DOI: 10.1109/qomex.2019.8743277
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Exploiting user interactivity in quality assessment of point cloud imaging

Abstract: Point clouds are a new modality for representation of plenoptic content and a popular alternative to create immersive media. Despite recent progress in capture, display, storage, delivery and processing, the problem of a reliable approach to subjectively and objectively assess the quality of point clouds is still largely open. In this study, we extend the state of the art in projection-based objective quality assessment of point cloud imaging by investigating the impact of the number of viewpoints employed to … Show more

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Cited by 61 publications
(50 citation statements)
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“…In order to directly exploit the vast body of research that has been done on image and video objective quality assessment, it has been proposed to project the 3D model onto a planar grid. In this case, a 2D representation of the volumetric content from a certain viewpoint would be obtained, and its visual quality can then be assessed using popular metrics, such as PSNR or VIF [8]. The method is usually praised for its ability to simultaneously capture both geometry and color degradations.…”
Section: Discussionmentioning
confidence: 99%
See 1 more Smart Citation
“…In order to directly exploit the vast body of research that has been done on image and video objective quality assessment, it has been proposed to project the 3D model onto a planar grid. In this case, a 2D representation of the volumetric content from a certain viewpoint would be obtained, and its visual quality can then be assessed using popular metrics, such as PSNR or VIF [8]. The method is usually praised for its ability to simultaneously capture both geometry and color degradations.…”
Section: Discussionmentioning
confidence: 99%
“…This approach has been used by Quiroz et al [7] to drive rate distortion optimization in their codec design. Alexiou et al [8] investigated the impact of the number of viewports on the performance of the metric, and proposed a weighting system based on user interaction. However, this approach is not suitable to be used in rate-distortion evaluation for lossy compression, as a large number of views would be needed in order to evaluate the geometry of the entire object.…”
Section: B Projection Based Metricsmentioning
confidence: 99%
“…The approach has been pioneered by Queiroz et al [13] to drive the rate-distortion optimization in their codec, and its performance has been analyzed in [14]. Alexiou et al [15] investigated the impact of the number of viewports on the performance of the metric, and proposed a weighting system based on user interaction.…”
Section: Feature Name Definitionmentioning
confidence: 99%
“…noise) are additionally employed. No rendering [2], [4], [7], [11], rendering with fixed [5], [12] or adaptive point size [1], [9], [10], real-time voxelization [8] and conversion to mesh [3] have been proposed for display purposes.…”
Section: Related Workmentioning
confidence: 99%