“…3D game-based collaborative virtual learning environments (CVLEs) are used to motivate and enrich learning across multiple disciplines (Barab, Thomas, Dodge, Carteaux, & Tuzun, 2005;Burgess, Slate, Rojas-LeBouef, & LaPrairie, 2010). The potential benefits of using a 3D gamebased CVLE to teach social competence for autistic youth include engaging distant learners in the game-based role-playing learning activities and fostering social interactions among avatarmediated learners in a simulated, curriculum-enriched environment without suffering real-world consequences and in some formats without trying the patience of their peers or teachers (Schmidt, Laffey, Schmidt, Wang, & Stichter, 2012;Standen & Brown, 2006;Wang, Laffey, Xing, Ma, & Stichter, 2016). Students with high functioning autism, are known to "have a desire to be social but do not yet have the knowledge or skills to successfully perform interactions in a complex and social environment" (DuCharme & Gullotta, 2003).…”