“…For teaching CT, game-based learning [70,71], particularly game design [2,5,12,13], shows promise. Game design has the benefit of introducing students to CT through creative practices [2,13,18,22,28,39,50,59], and allows them to apply CT concretely while designing and creating digital artifacts [29,30]. For assessing CT, various instruments are being developed, including surveys [10] and tests [8], but finding and validating CT measures that assess CT consistently across different disciplines remains challenging.…”