2024
DOI: 10.21203/rs.3.rs-4652944/v1
|View full text |Cite
Preprint
|
Sign up to set email alerts
|

 Exploring enjoyment while playing “Temple Lego”- A virtual reality cultural heritage serious game for architecture students. 

Sneha Maji,
Amritansh Saha,
Harsh Pal

Abstract: This study presents the design, development, and evaluation of a Virtual reality (VR) based serious game for learning about Dravidian temple architecture using Brihadeshwara temple as an example. The design and development are conducted using the LM-GM framework, which is found suitable for designing games based on cognitive and affective learning outcomes. The immersive experience engages the gamified content and enables learning activities through exploratory play. Players are required to assemble back a bro… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...

Citation Types

0
0
0

Publication Types

Select...

Relationship

0
0

Authors

Journals

citations
Cited by 0 publications
references
References 37 publications
0
0
0
Order By: Relevance

No citations

Set email alert for when this publication receives citations?