Proceedings of the 12th International Conference on Interaction Design and Children 2013
DOI: 10.1145/2485760.2485774
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Exploring motion-based touchless games for autistic children's learning

Abstract: Our understanding of the effectiveness of motion-based touchless games for autistic children is limited, because of the small amount of empirical studies and the limits of our current knowledge on autism. This paper offers two contributions. First, we provide a survey and a discussion of the existing literature. Second, we describe a field study that extends the current body of empirical evidence of the potential benefits of touchless motion-based gaming for autistic children. Our research involved five autist… Show more

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Cited by 112 publications
(106 citation statements)
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References 30 publications
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“…In recent years, motion-based touchless serious games can be played using game consoles (selected from commercial games appropriate for children with ASD) [22][23][24], or via computer systems [25]. Different from traditional serious games, this type of games engage the full body movements of the participants.…”
Section: Computers Game Consoles and Mobile Devicesmentioning
confidence: 99%
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“…In recent years, motion-based touchless serious games can be played using game consoles (selected from commercial games appropriate for children with ASD) [22][23][24], or via computer systems [25]. Different from traditional serious games, this type of games engage the full body movements of the participants.…”
Section: Computers Game Consoles and Mobile Devicesmentioning
confidence: 99%
“…Enabled by inexpensive depth sensing devices such as Microsoft Kinect, it becomes possible to engage children with ASD with motion-based touchless serious games [22,23,25,134]. Unlike other serious games, a participant engages in the game play by moving his enter body.…”
Section: Human Motion Tracking Via Depth Sensorsmentioning
confidence: 99%
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