“…To remedy this problem, one of the most prominent instructional methods is through the gamification strategy. Researchers have acknowledged the values of gamification in influencing human behavior (Buckley & Doyle, 2016;Sailer & Homner, 2020), promoting engagement (Brophy, 2015;Rahman et al, 2018), generating motivation (Deterding et al, 2011;Hwang et al, 2015;Persico et al, 2019), promoting attractive competition (Huang et al, 2018), providing spontaneous immediate feedback (Bouchrika et al, 2019;Koivisto & Hamari, 2014), and enhancing students' learning achievement (Attali & Arieli-Attali, 2015;Buckley & Doyle, 2016;Yıldırım & Şen, 2019). Specifically, an enormous body of research has also indicated that game-based learning (GBL) instruction has significantly contributed to promoting students' language learning experience (Ataeifar et al, 2019;Klimova & Kacetl, 2018;Lee et al, 2016;Liu & Chu, 2010;Ma, 2017).…”