Exploring the Use of Minecraft in Sámi Teacher Education
Line Reichelt Føreland,
Rauni Äärelä-Vihriälä
Abstract:This article explores the integration of digital games, specifically Minecraft, within Sámi educational contexts. The qualitative case study was based on a development project in Sámi teacher education, exploring key aspects highlighted by pre-service teachers when using Minecraft during their practice periods with primary school children. Given the significant role teachers play in instructional organisation, this article aims to identify specific areas where pre-service teachers may benefit from additional s… Show more
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