2020 IEEE International Conference on Teaching, Assessment, and Learning for Engineering (TALE) 2020
DOI: 10.1109/tale48869.2020.9368349
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Exploring Trends of Potential User Experience of Online Classroom on Virtual Platform for Higher Education during COVID-19 Epidemic: A Case in China

Abstract: Affected by the epidemic, the utilization rate of online education platforms has risen sharply. The change of teaching mode not only provides more opportunities for online education, but also brings more challenges to users of the platforms. The method to solve the difference in experience brought by the transition from offline education to online education, to help students improve their sense of learning, and to reduce the confusion and discomfort caused by online learning are the problems facing online educ… Show more

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Cited by 9 publications
(4 citation statements)
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“…The rapid change to the online educational system caused anxiety in the student community. This can be seen as the result of student concerns about their health, the social distancing restrictions that deprived them of university life experiences [5], the existence of computer anxiety (technophobia) in the case of e-learning [26], or the lack of a learning atmosphere in online classes [1]. Anxiety also has a strong connection to online educational platforms, especially with the use of the gamification concept.…”
Section: Related Workmentioning
confidence: 99%
See 1 more Smart Citation
“…The rapid change to the online educational system caused anxiety in the student community. This can be seen as the result of student concerns about their health, the social distancing restrictions that deprived them of university life experiences [5], the existence of computer anxiety (technophobia) in the case of e-learning [26], or the lack of a learning atmosphere in online classes [1]. Anxiety also has a strong connection to online educational platforms, especially with the use of the gamification concept.…”
Section: Related Workmentioning
confidence: 99%
“…This led to a decrease in student engagement and motivation, while anxiety has increased because of this fast change. Anxiety continued to increase when students experienced a lack of learning atmosphere during online classes, the lack of a collaborative face-to-face environment, and feelings of loneliness caused by the lack of socialization [1]. From this comes the need for online educational platforms that address these issues.…”
Section: Introductionmentioning
confidence: 99%
“…Meskipun berbagai penelitian menyoroti manfaat seperti peningkatan kinerja Chen et al, (2020), tantangan seperti kebosanan dan masalah teknis juga ada (Liu & Han, 2020). Meskipun demikian, siswa menghargai kenyamanan dan manfaat penghematan waktu dari LMS, meskipun menghadapi beberapa kesulitan (Decuypere et al, 2021;Guo, Huang., 2020).…”
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“…Amara et al [12] combined augmented reality and virtual reality technologies to construct a 3D interactive e-learning platform, offering a dynamic interactive experience that merges real and virtual worlds and helps to boost students' involvement and happiness with online learning. Using questionnaire surveys, Liu et al [13] looked at the potential user needs of the online scene experience, combined text, and image information, and focused on the differences between the online education platform and the offline education space to improve the user's pleasure with the online education platform, with industrial design students serving as a sample population for the study.…”
mentioning
confidence: 99%