2009
DOI: 10.1016/j.compedu.2009.05.016
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Exploring user experiences as predictors of MMORPG addiction

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Cited by 258 publications
(177 citation statements)
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References 33 publications
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“…The structural regression model testing the pattern of covariates showed high correlation with POGQ, an instrument measuring the same construct, and comparable associations of the two instruments with explanatory variables. Moderate associations with psychiatric distress and weak to moderate associations with gaming time were found in line with the literature (Brunborg, Mentzoni, & Frøyland, 2014;Hsu, Wen, & Wu, 2009;Király, Urbán, et al, 2015;Starcevic, Berle, Porter, & Fenech, 2011;Zanetta Dauriat et al, 2011) and therefore demonstrate construct validity of the instrument. Internal consistency was satisfactory, however, not too high, which may be related to the limited number of binary variables analyzed.…”
Section: Discussionsupporting
confidence: 69%
“…The structural regression model testing the pattern of covariates showed high correlation with POGQ, an instrument measuring the same construct, and comparable associations of the two instruments with explanatory variables. Moderate associations with psychiatric distress and weak to moderate associations with gaming time were found in line with the literature (Brunborg, Mentzoni, & Frøyland, 2014;Hsu, Wen, & Wu, 2009;Király, Urbán, et al, 2015;Starcevic, Berle, Porter, & Fenech, 2011;Zanetta Dauriat et al, 2011) and therefore demonstrate construct validity of the instrument. Internal consistency was satisfactory, however, not too high, which may be related to the limited number of binary variables analyzed.…”
Section: Discussionsupporting
confidence: 69%
“…Several studies claim males are at a higher risk of becoming problematic online gamers 10,34 and that problematic online gamers spend more time playing than normal gamers. 9,35,36 Some studies also note that problematic gamers' school performance is negatively affected by their gameplay 3,37 and are characterized by lower self-esteem. 4,5 Furthermore, some studies have demonstrated that depression is a comorbid disorder in problematic online gaming.…”
Section: Discussionmentioning
confidence: 99%
“…In addition, the present study examined the risk of addiction using a clinically verified cut-off point, whereas Hsu et al (2009) looked at the extent of addiction from a dimensional point of view that may have contributed to dissimilar explained variances.…”
Section: Discussionmentioning
confidence: 99%