Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems 2016
DOI: 10.1145/2858036.2858223
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Expressy

Abstract: Expressiveness, which we define as the extent to which rich and complex intent can be conveyed through action, is a vital aspect of many human interactions. For instance, paint on canvas is said to be an expressive medium, because it affords the artist the ability to convey multifaceted emotional intent through intricate manipulations of a brush. To date, touch devices have failed to offer users a level of expressiveness in their interactions that rivals that experienced by the painter and those completing oth… Show more

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Cited by 32 publications
(4 citation statements)
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References 41 publications
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“…The growing availability of smartwatches and smart rings have prompted researchers to explore new forms of humancomputer interaction and augmentation. Duet [14], VibRing [3] and Expressy [68] leverage the smartwatch or smart ring to add expressiveness to touch-based interactions on a phone or tablet device. Digital digits [52] and "Ring Form Factor" [15] surveyed and explored the design space of smart rings for interaction.…”
Section: Wrist and Finger Interactionsmentioning
confidence: 99%
“…The growing availability of smartwatches and smart rings have prompted researchers to explore new forms of humancomputer interaction and augmentation. Duet [14], VibRing [3] and Expressy [68] leverage the smartwatch or smart ring to add expressiveness to touch-based interactions on a phone or tablet device. Digital digits [52] and "Ring Form Factor" [15] surveyed and explored the design space of smart rings for interaction.…”
Section: Wrist and Finger Interactionsmentioning
confidence: 99%
“…Wilkinson et al. describe a model for expressive touch interaction, beginning with the intention phase prior to touch, followed by the enrichment phase during touch, and concluding with the follow-up or recovery phase [48]. These two models are reflected in the interaction design of prior techniques that make use of hovering hand gestures before and after surface contacts [1,9,10,13,19,34,50].…”
Section: Above and Around Surface Interactionmentioning
confidence: 99%
“…Activity recognition is "the ability of the intelligent system to deduce temporally contextualized knowledge regarding the state of the user on the basis of a set of heterogeneous sensor readings" (Pecora & Cirillo, 2009). Our work on activity recognition forms part of larger body of research around wearable computing to build computational systems which can capture behavioural data 'in the wild' to enable more objective and accurate pictures of practices in education and beyond (Ploetz, 2010;Khan et al, 2015;Khan et al, 2016;Miu et al, 2015;Wilkinson et al, 2016).…”
Section: Educational Context To Solementioning
confidence: 99%