2016
DOI: 10.1142/s0219843615500358
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Extended Case-Based Behavior Control for Multi-Humanoid Robots

Abstract: Intelligent control of multi-agent autonomous humanoid robots is a very complex problem, especially in the RoboCup domain. This is due to the dynamics of the environment and the complexity of behaviors that should be executed in real time. Moreover, the overall complexity increases since another mechanism for coordinating the robot’s behaviors should be involved. Throughout the past years, acceptable results have been obtained using different approaches to solve the behavior control problem (decision trees, fu… Show more

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Cited by 6 publications
(2 citation statements)
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“…The work presented in Davoust, Floyd and Esfandiari [5] proposed the use of fuzzy histograms to represent the objects in the field and a similarity metric, based on the Jacard Coefficient, that matches scenes in a given problem to cases in a case base, retrieving the action related to the most similar case. Altaf et al [2] proposed an architecture to control more complex soccer behaviors such as dribbling and goal scoring applied to humanoid multi-robot scenarios.…”
Section: Case-based Reasoningmentioning
confidence: 99%
“…The work presented in Davoust, Floyd and Esfandiari [5] proposed the use of fuzzy histograms to represent the objects in the field and a similarity metric, based on the Jacard Coefficient, that matches scenes in a given problem to cases in a case base, retrieving the action related to the most similar case. Altaf et al [2] proposed an architecture to control more complex soccer behaviors such as dribbling and goal scoring applied to humanoid multi-robot scenarios.…”
Section: Case-based Reasoningmentioning
confidence: 99%
“…Finally, [2] proposed an architecture to control more complex soccer behaviors such as dribbling and goal scoring applied to humanoid multi-robot scenarios.…”
Section: Case-based Reasoningmentioning
confidence: 99%