2013
DOI: 10.1186/1752-1947-7-235
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Extensive deep vein thrombosis following prolonged gaming (‘gamer’s thrombosis’): a case report

Abstract: IntroductionThe average time spent playing video games is increasing. Prolonged immobility associated with gaming may therefore be an important risk factor for venous thromboembolism. We report a case of deep vein thrombosis associated with prolonged playing of PlayStation® games.Case presentationA 31-year-old Caucasian man, an exterior painter, presented with a three-day history of left leg pain and swelling after playing PlayStation® games for almost eight hours a day for four consecutive days. Doppler ultra… Show more

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Cited by 20 publications
(16 citation statements)
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“…We initially identified 26 articles; after applying the inclusion criteria, 12 relevant articles were selected for this review (Figure), representing 15 patients who ranged in age from 12 to 44 years. [11][12][13][14][15][16][17][18][19][20][21][22] Among these 15 patients, recurrent VTE occurred in 3 patients, and 2 patients died as a result of VTE. 12,14,20,21 One of the cases was reported postmortem, so an approximate duration of gaming is provided.…”
Section: Resultsmentioning
confidence: 99%
“…We initially identified 26 articles; after applying the inclusion criteria, 12 relevant articles were selected for this review (Figure), representing 15 patients who ranged in age from 12 to 44 years. [11][12][13][14][15][16][17][18][19][20][21][22] Among these 15 patients, recurrent VTE occurred in 3 patients, and 2 patients died as a result of VTE. 12,14,20,21 One of the cases was reported postmortem, so an approximate duration of gaming is provided.…”
Section: Resultsmentioning
confidence: 99%
“…More routine gamers spend 13 hr/week playing video games, and up to 97% of adolescents report playing any electronic games. 12,13 While gaming, most players are sedentary, often in seated or cross-legged positions. Since prolonged seated immobility is a well-established risk factor for developing VTE in the setting of travel, 14 one could hypothesize that immobility in the setting of gaming confers a similar risk.…”
Section: Discussionmentioning
confidence: 99%
“…16 Many case reports link prolonged gaming (three to 80 continuous hours) to thromboses, often termed "eThrombosis". 12,[17][18][19][20] Identifying prolonged video game use and immobility in the setting of obesity may be essential in risk assessment and counseling. With further investigation of prolonged gaming as a prothrombotic risk factor, it is conceivable that these VTEs could be considered "provoked".…”
Section: Discussionmentioning
confidence: 99%
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“…PE can present with acute shortness of breath, but also be masked by underlying disease or the occult presentation. Long-distance air travel and prolonged sitting in relation to work or recreation have been shown to increase the risk of DVT [1]- [3]. Risk factors for cholyslithiasis, or gall bladder stones, are increased for women with mild to moderate increased body mass index (BMI), alcohol consumption, smoking and at times of ingestion of highly fatty foods [4].…”
Section: Introductionmentioning
confidence: 99%