“…Studies following this idea differ methodological by either exposing viewers to real actors playing [23], video scene of actors playing [2], computer animations of virtual humans [26], [27], point-light animations that conceptualize human body movements [28], [29], [30], [31], [22], or drawn figures [32]. The results of these and similar studies show that affective states can be identified by observing static postures [33], [26], [34], [35] or moving behavior [36], [37], [23], [2].…”